Set Interval Equivalent

-- by togagames for LuaSnippets.com and (user @) CoreGames.com

function _sayHello()
  print("HELLO")
end
local _helloTask = Task.Spawn(function() _sayHello() end)
_helloTask.repeatCount = 10-- set to -1 for infinite loops
_helloTask.repeatInterval = 1 

Latest Posts

Emulation ProcessEmulation Process

  Record Locs for Emulation in Core Grab data. Here, I am recording x,yz, and name data to emulate. Next Convert to usable array for Core template data. Snippet>> Pattern  Core template replacement pattern: Path:[C:\Users\soandso\Documents\My Games\CORE\Saved\Maps\mycoregame\Data\Tree\Emulator_