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Core Emulation StepsCore Emulation Steps

September 15, 2021September 15, 2021| togagamestogagames| 0 Comment

Core Click the button to extract the data. Try it   Count: 0 INPUT OUTPUT

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Overseer (Console)Overseer (Console)

May 8, 2021May 8, 2021| togagamestogagames| 0 Comment

From Console Press F1 to open the Command Console and type ‘help’ or ‘commands’, etc. The “!” is already typed-in. From Object SubmitAction(“!commands”) Want to Check it Out? Overseer at CoreGames: Go Here Commands: !1

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Useful Core CCsUseful Core CCs

May 6, 2021May 6, 2021| togagamestogagames| 0 Comment

01 Automated Player Piano – by Joviex Summary: Feed it in a string of music constructed from the mini-language to encode A0-A7 along with note lengths, and you have a mini-player piano! You can even

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Current Projects for togagames on CoreCurrent Projects for togagames on Core

May 6, 2021May 6, 2021| togagamestogagames| 0 Comment

Togagames has 5 main projects, then some “experimental” stuff. One Shot Kill A sniper heaven experience, free-for-all, contracts on enemy ai, re-deployments (to sniping positions). Speed and jumps gained every kill. Status: Unlisted, In Development

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Emulation ProcessEmulation Process

May 2, 2021May 2, 2021| togagamestogagames| 0 Comment

  Record Locs for Emulation in Core Grab data. Here, I am recording x,yz, and name data to emulate. Next Convert to usable array for Core template data. Snippet>> Pattern  Core template replacement pattern: Path:[C:\Users\soandso\Documents\My Games\CORE\Saved\Maps\mycoregame\Data\Tree\Emulator_

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Wall and Slope Testing in CoreWall and Slope Testing in Core

October 4, 2020October 4, 2020| togagamestogagames| 0 Comment

Testing to see what is the maximum extreme walkable slope angle and then starting to test a code to walk on walls. This, so far, uses a trigger for the player to change his rotation

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Protected: Private Core Game Document – for FexelitcheProtected: Private Core Game Document – for Fexelitche

August 11, 2020August 11, 2020| togagamestogagames| 0 Comment

There is no excerpt because this is a protected post.

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Useful But Under-Documented Things Available in CoreUseful But Under-Documented Things Available in Core

August 11, 2020August 11, 2020| togagamestogagames| 0 Comment

    Networking Overview A Clear Explanation Networking is a notoriously difficult concept to get right in game development, so it’s no surprise that it’s not the easiest thing to learn in Core. Luckily Core

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Current Objective: Create a Command Console in Core!Current Objective: Create a Command Console in Core!

August 6, 2020August 6, 2020| togagamestogagames| 0 Comment

  We’ll take Core to the next level by having a command console. togagames Imagine being able to spawn NPCs and loot objects from a command line or run macros from within Core. That is

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My Project: Survival CartMy Project: Survival Cart

August 6, 2020August 6, 2020| togagamestogagames| 0 Comment

My Ideas for the Survival Cart game. The cart goes around the map “track” on an indefinite loop. It can be damaged by enemy NPCs, so players will need to stay on or near it.

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